TINKERING club aims to inculcate the intrinsic, imaginative and problem-solving skills in students to create a batch of young innovators. This club was founded with a goal to foster curiosity and innovation in young minds. It provides a platform to acquire knowledge of all the latest 21st century tools and technologies. Internet of Things, 3D printing, Rapid Prototyping Tools, Robotics, Miniaturized Electronics, Do-It-Yourself kits are some technological activities that hone the scientific temper in learners. The sole aim of the Club is to stimulate a problem-solving innovative mindset. STEAM is a more engaging way to integrate and combine the concepts of Science, Technology, Engineering, Art and Mathematics with a more hands-on approach. Such hands–on learning sparks the imagination and empowers the creativity of the students and hence they can grow far beyond anyone’s expectations.